Animated lozenge tiling of a convex region with a rectangular cutout, evolving under Glauber dynamics Markov chain. Three rhombus types fill the domain as random flips drive the tiling toward equilibrium. Sliders control grid size, cutout position, simulation speed, and bias; 2D and 3D views available with palette selection.
Shape
Display Options
Simulation
Statistics
Monte Carlo Steps
0
Accept Rate
0%
Total Volume
0
Frame Rate
0
Export
Quality:
85
Color Legend
Top Face
Right Face
Left Face
UVA
code
(note: parameters in the code might differ from the ones in simulation results below)-
Link to code(This simulation is interactive, written in JavaScript, see the source code of this page at the link) -
Link to code(C++ code for the simulation (compiled to WebAssembly))